Monday, September 5, 2011

Week Two: How to Sh*t Your Pants. Effectively.

This week I started loading my cannon. In three weeks the website for the series is going to launch along with social media, a new production company site, and everything in between. I also still do freelance work and go to school. In response to all of this mounting up, I decided that shitting my pants isn't such a deplorable act. It's actually quite nice.

Right now everything is running on schedule. First batch of concept art will be done in a week. I'm meeting with my web designers throughout the week, making and signing boring contracts, and am still finding and scheduling networking opportunities all around. Casting began this weekend for the teaser video and I'm about to sign on a DP for the shoot too. All I need now is a thirty year old man and two ten year old boys. And a line producer, lighting/electric crew, a sound guy who magically has lots of recording equipment, and a house out in the middle of a field. All with time, all with time.

The real progress, however, came when I decided not to kill of one of the main characters in the pilot within three minutes of meeting him. This came to me when I realized the simple truth that killing is easy, and also kind of cheating. This character also became the third type of person who is "unstuck" from time (as Vonnegut would say). He can stand on a spot and see anything that has happened around that spot by warping the present around him into the past. He's also learning how to warp in the future too, but it's a bit more difficult. It's pretty neat, but now this adds one more person I need as crew: a special effects wizard. All with time, all with time.

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